Ikariam - News

The future of antiquity
The future of antiquity
The sun beams down on you and in the distance you can hear the soft crashing of waves. The blue shoreline is a vast space of emptiness and is waiting to be colonised. A new age of prosperity is beginning with workers, soldiers and scientists. Do you want to take charge of it?

Ikariam - News

Ikariam version 0.5.12

04/10/2014



Ikariam version 0.5.12 will be rolled out today (Apr 10) on test server, and in next days on live servers.

What follows is the changelog for this new update.

  • Feature - Diplomacy advisor redesign and expansion:
    • Player search added as a new tab.
    • New "Ignore" button in the messages view. The current ignore list can be found under a new "Ignored players" tab, where previously ignored players can also be unignored.
    • Alliance tab revised.
    • In the Treaty view, player can now write to their treaty partners directly via a message button

  • Feature - The Governor's Residence now shows how much the town's corruption would be reduced if the building were upgraded a level.
  • Feature - When dismissing units, it now displays how many resources the player will get back.
  • Change - The city where war server badges are displayed can be changed on the allocation screen (previously badges were always displayed at the capital).
  • Change - The combat report converter now displays how many resources were destroyed in battle.
  • Change - Islands without an own town don't display Agora
  • Bugfix - Incorrect resources returned for demolishing a depot.
  • Bugfix - Incorrect city named in the town advisor message on the return of a black market trading fleet.
  • Bugfix - The number of new messages in the diplomacy advisor was incorrect if there were any unread messages on one of the following pages.
  • Bugfix - Alliance roles handled incorrectly when sorting the alliance members list according to rank. The following order is now used: 1. Leader, 2. General, 3. Diplomat, 4. Interior Minister, 5. - X. the alliance's own ranks.
  • Bugfix - Clicking on one of the greyed out action buttons on the island view (e.g. plunder, when the player has no units) will no longer cause the page to reload unnecessarily.
  • Bugfix - Fixed JavaScript errors when editing or creating a new alliance rank in the Embassy.
  • Bugfix - If Athena's miracle is active, the storehouse and depot will now display for how long.
  • Bugfix - It was possible for units that went missing after a battle, previously for sale on the black market, to be automatically put back on sale (although they were still moving). It was not possible to buy them, but buyers now no longer see any ineligible offers.
  • Bugfix - The link to the forum in the registration email can be clicked directly from within email programs.
  • Bugfix - Display issues if a window meant for a different main screen was opened using the back button (e.g. if the player was on the island view and the back button opened a town building).
  • Bugfix - If a capital city had no more free living space and the player then conferred capital status on another city, it was possible for the capital to receive negative citizens or researchers.
  • Bugfix - Fixed an issue whereby the "Close" button of a pop-up window disappeared off the screen and was unclickable if the window's contents were too long.
  • Bugfix - By using special characters, it was possible to create names (e.g. for cities) which appeared merely as blank spaces. The following rules now apply for player, city and alliance names:
    • Spaces are permitted.
    • Spaces at the beginning and end will be removed.
    • Multiple spaces will be converted to single spaces.

  • Bugfix - Neither umlauts nor other diacritical marks could be used in the alliance search.
  • Bugfix - Closing a window by pressing the escape key did not close any open tooltips.
  • Bugfix - All pop-ups can now be closed using the escape key, including chat and notes.
  • Bugfix - The number of messages which could be used in a 5-minute period was not always calculated correctly.
  • Bugfix - If a battle was lost in the first round, it was possible for the battle report to erroneously display the result as won in the military advisor screen.
  • Bugfix - Fixed display issues in the Spartan tooltips on the "Ikariam Plus" screen.
  • Bugfix - Not all of the clickable area worked when expanding espionage reports on the relevant screen.
  • Bugfix - Automatic screen refreshes closed the city choice list if this was currently open.
  • Bugfix - It was possible to have a higher island conversion in the capital than actual converted population.
  • Bugfix - Old graphics were being displayed on the screens for building a new building, the building help screens and the town relocation screen.
  • Bugfix - The selection of a town in the island view was retained even if something else was clicked.
  • Bugfix - The area between the overview and advisors can now be clicked through in all browsers except IE.
  • Bugfix - The message stating when no more ports may be blocked has been made more precise.
  • Bugfix - Accuracy bar for town wall is displayed
  • Bugfix - Diabled notifaction settings do not interfere with other settings
  • Bugfix - Choosing buildings in ikipedia displayed academy insted of town hall
  • Bugfix - Missing backlinks to monument, premium trader and dismiss units added

Enjoy
Your Ikariam team

Ikariam: New servers

04/04/2014



Adventurous sailors have discovered a group of islands that are completely uninhabited! There's talk of untouched forests, mountains of marble, enormous quantities of wild vines and lots more. Equipping a fleet and paying a visit to pastures new would probably be worth it...

A new server offers you a new chance to be part of the game from the very beginning! New Ikariam servers are online in AE, BR, DE, EN, ES, FR, GR, HU, IL, IT, PL, PT, RO, RU, TR and US now!

Enjoy the new challenges!

Ikariam: Mobile version 1.3

10/14/2013



Dear players,

make sure to keep an eye or two opened next week to check your Playstore: Ikariam Mobile version 1.3 will be available next week.

Version 1.3 will include:
  • New: Points and Highscores of other players can now be seen on your island
  • New: Pirate raids on other players
  • Several Bugfixes

A detailled changelog will be provided next week. As usual, Apple review might take a while longer so Android will be available sooner than iOS.

Your Ikariam Team



Now on iOS

10/23/2013
The Apple review has been finished and version 1.3 of the mobile app is now available in the Apple AppStore. For a detailled changelog please follow the link below to the UK forum or refer to your specific community's forum thread about version 1.3.

Mobile version 1.3

Ikariam iOS App

07/16/2013



Hi Ikariam fans!

Apple finished the review and we're ready to release the Ikariam app for iOS as well. Tomorrow, 17th July 2013, during the day the Ikariam Mobile App will also be available for your iPhone!

As with the Android version, regular updates will be done and what is not yet in the app will come step by step.

Enjoy the mobile gaming!

Now available

07/17/2013
The Ikariam iPhone app is now available for download in iTunes.

Ikariam: Sebastian, Product Director

07/11/2013



Hi Ikariam Fans!

We would like you to get to know our inhouse team of employees of Gameforge working on Ikariam a bit better which is why we asked some of them a few questions. Today we'd like to introduce you to Sebastian, our Product Director.

badidol: Hello Sebastian. You are the Product Director of Ikariam. Please give our users a short overview of what your responsibilities are.

Sebastian: As the Product Director I am in charge of all aspects of running and further developing Ikariam. This includes being responsible for the product's P&L, managing the live team of development, quality assurance and game design, keeping the vision of Ikariam, marketing the game, managing projects and much more. So it´s a quite diverse set of tasks.

badidol: How do you inform yourself about the progress and the further development of the game? Do you play it yourself?

Sebastian: Yes, I´ve been actively playing Ikariam for almost 5 years now on a German server so I do have firsthand experience of what´s happening with and in the game. Apart from that of course I am also in regular discussion with our community managers and game designers to find out what we could do to make the game better.

badidol: If you were given the possibility to wander around freely in your own Ikariam city for a few hours, what places would you like to visit and why?

Sebastian: I would start off at the Museum to take in some culture. After that I would hit the beach, sunbath and play ball with the other guys there. And I would finish the day in the Tavern of course, drinking a fine glass of red wine.

badidol: Thank you for your time.

Ikariam Android App

07/10/2013



On Thursday, 11th of July 2013, we will roll out the Android application for Ikariam Mobile and it will be available for you in the Google Playstore!

As you all know Android is much faster and we don't want to keep you waiting for much longer now. As soon as Apple's review is finished we will provide an iOS app as well. As desired by the users this app contains the most basic and important functions to play Ikariam. What is currently still missing will be delivered with further updates in the near future.

We wish you a lot of fun and joy with Ikariam, now even mobile!

Your Ikariam Team



Ikariam: Discount on Helios Towers

05/21/2013



There's a light that shines on all of us and now it's even cheaper by 10%!

From today, 21. May 2013, ~12:00 CEST, until 23.05.2013 23:59 CEST there's a 10% discount on Helios Towers!

Ikariam: Happy Hour

05/20/2013



Oh Happy Day...
Today, 20th May, till 23:59 you will receive 20% more Ambrosia for every purchase!

Happy Holidays :)

Ikariam: New worlds

04/24/2013



Adventurous sailors have discovered a group of islands that are completely uninhabited! There's talk of untouched forests, mountains of marble, enormous quantities of wild vines and lots more. Equipping a fleet and paying a visit to pastures new would probably be worth it...

New worlds have opened their gates in Brazil, France, Greece, Germany, the UK and Turkey!

Enjoy building up new empires in new worlds!

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