Return to the age of knights and castles: Grab the scepter and lead your small civilization into the glory of a mighty imperial kingdom! Win honorable battles or trade cleverly - the decision is all yours!
Changelog [Changed] Wheel of fortune resources deliveries have been balanced according to players' score (details below) [Bug fix] Two alliances could have the same name and tag
The amount of resources you will get are determined when you win the item not when you activate it so for example: I have 500 points and I win a small stone delivery (its content is 400). If I activate it when my score is 10.000, content won't change to 4.000, it will contain only 400. The given amounts for mixed resources are for each kind of resource.
One resource deliveries:
From 0 to 1.000 points: 5.000 (big) - 1.600 (medium) - 400 (small)
From 1.001 to 2.000 points: 10.000 - 3.200 - 800
From 2.001 to 15.000 points: 50.000 - 16.000 - 4.000
From 15.001 to 50.000 points: 150.000 - 60.000 - 15.000
From 50.000 points: 500.000 - 200.000 - 50.000
Mixed resource deliveries:
From 0 to 1.000 points: 2.500 (big) - 800 (medium) - 200 (small)
From 1.001 to 2.000 points: 5.000 - 1.600 - 400
From 2.001 to 15.000 points: 25.000 - 8.000 - 2.000
From 15.001 to 50.000 points: 75.000 - 30.000 - 7.500
A new version of KingsAge will come to Germany at Wednesday, 20th June 2012, and to all other communites one day later.
Here ist the changelog for version 2.2.3:
Lobby:
Bugfix - Some accounts were not deleted correctly (Portal)
Bugfix - Some accounts were not deleted correctly (Lobby)
Feature - Users will get a message for successfull usage of revert links
(Such as 'e-mail has been validated successfully' and 'e-mail adress
had been reseted successfully')
Game:
Changed - The info text for canceling the sleep mode is variable now
Changed - Wrong error message implied that it is possible to attack other players while using a peace treaty
Changed - TR got another time description (sa:dk:sn instead of hh:mm:ss)
Changed - The troop speed at the server description will now display the
real troop speed, which is also influenced by the server speed
Changed - The description when activating a peace treaty implied that
all running attacks (not only those during the treaty) are canceled, the
text has been corrected/cleared.
Bugfix - Some users were not able to use all fuctions of the game after a ban had been lifted
Bugfix - The display of the building time was screwed in some languages for the modern graphic styles 'list' and 'raster'
Bugfix - Battle and spionage reports without any information (blank)
Bugfix - Spent sleep mode days have not been charged when premium finished and account went out of sleep mode automatically
Bugfix - An XSS Security issue has been solved
Bugfix - Ennoblements of banned settlements caused that the realm of power didn't increase anymore
Bugfix - The amount of settlements, chosen at the mass recruitment
weren't saved. Now users do not have to enter the amount again and again
anymore
Bugfix - Some images were missing in AE
Bugfix - The battering ram decreased the combat power in some special cases